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Mouse cursor png windows
Mouse cursor png windows











Return 0 //I've read this line or equivalent is a good idea. not 100% sure the following actually proves it, but the above worked wonders on the project I wanted it for to prove it works, just move the mouse around SetClassLongPtr(wHandle, GCLP_HCURSOR, reinterpret_cast(Cursor)) HCURSOR Cursor = LoadCursorFromFile("path/filename.cur") //.cur or. HCURSOR Cursor = LoadCursor(NULL, IDC_HAND) // IDC_ARROW IDC_WAIT IDC_HAND. Sf::RenderWindow window(sf::VideoMode(800, 600), "Simple Cursor Demonstration") As such, I leave here the answer to my very own question, since the internet was unable to provide it clean and clear to a noob like me. Uninitialized local variable 'windowHandle' usedĪfter roughly 4 hours and 30 minutes trying to get a custom mouse working with SFML on Windows, I finally managed to accomplish a task for which I had expected to use no more than 5 to 10 minutes. SetClassLong(windowHandle, GCL_Hcursor, (DWORD)hCursor) HCURSOR hCursor = LoadCursorFromFile("Graphics/Cursors/Pointer_small.cur") I am however unable to apply the answer given in the link HWND windowHandle I found this LINK, which seems to be the same problem as mine. It does however immediately revert back to default windows mouse: HCURSOR hCursor = LoadCursorFromFile("path/filename.cur") So, I'm seeking the knowledge of the community, any ideas? The following compiles but makes no difference: HCURSOR hCursor = LoadCursor(NULL, "path/filename.png") I'm using a window created with SFML(2.1). I got an image file with the cursor I want (.png, should I change format?).Īll in all, I've been searching and trying to simply change the cursor, with no success.Īlso, as of now I'm looking for the most simple solution, with as few line of codes as possible. As of now, I'm only dealing with Windows.

mouse cursor png windows

I'm trying to change the default OS cursor to a custom one.













Mouse cursor png windows